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 | | Adrian Smith produced countless pieces of stunning art for worlds of Warhammer and Warhammer 40,000 by Games Workshop |
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 | | Aleksi Briclot concept artist and art director in the videogame industry, an illustrator for books, magazines and a comic book artist |
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 | | ALIEN1452 he isnt a human but alien hiding under the concept artist face, a real painting machine! |
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 | | Alp Altiner concept & digital matte painter, 3d modeler for film and commercials, comic artist and graphics designer |
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 | | An jung sik - Ziro korean concept designer, illustrator, directed concept art team on SUN game by Webzen |
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 | | Andrew Jones one of the founders of CONCEPTART.ORG and creative director at Massive Black, fantastic guy |
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 | | Ben Procter lead robot illustrator on Transformers movie |
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 | | Bengal this french guy have an unique vision in concept design and comics |
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 | | Benjamin Carre conceptual artist, worked on Cold Fear and Alone in the Dark 4 videogames |
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 | | Brian Despain conceptual designer, modeler and illustrator, worked with such industry giants as Wizards of the Coast and TSR |
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 | | Bruno Gentile - Hydropix conceptual artist & illustrator worked on Prince of Persia series and Alone in the Dark 4 videogames |
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 | | Bruno Gore - NoXizMaD mad french illustrator, concept artist and member of Massiveblack team |
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 | | Christian Lorenz Scheurer AD, concept & matte painter for Animatrix & Matrix, Final Fantasy, Titanic, The 5th Element... |
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 | | Craig Mullins - goodbrush one of the best digital artist on planet |
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 | | Dan Wheaton matte painter and concept artist at Industrial Light and Magic (ILM) |
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 | | Daniel Dociu - Tinfoil art director and concept artist on Guild Wars series, quite an impressive guy |
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 | | David Levy - Vyle conceptual designer and visual director in the games industry, worked on Prince of Persia 3 and Assassins Creed |
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 | | Deak Ferrand - Hatch FX matte painter for Hellboy, The Chronicles or Riddick, Van Helsing, Scorpion King |
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 | | Dean Holdeen stunning korean concept designer and illustrator |
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 | | Dmitry Popov - JET ARTS russian concept artist with amazing OpenCanvas skills, influenced by Hayao Miyazaki works |
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![Dong-hwan Go [studio. DH]](uploads/studio_bn.jpg) | | Dong-hwan Go [studio. DH] korean designer and illustrator, great work on ZerA:Imperan Intrigue concept art |
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 | | Doug Chiang concept artist known for his work on StarWars prequels |
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 | | Dylan Cole concept artist & matte painter for Avatar, I Robot, Lord of the Rings, Daredevil |
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 | | Erik Tiemens concept design supervisor on Star Wars Episode II & III and fine art painter |
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 | | Feng Zhu conceptual designer completed a lot of things from games to movies, now busy at Possibility rSpace |
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 | | Francis Tsai good digital artist, designer and comic book creator |
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 | | George Hull conceptual illustrator and visual effects artist, worked on Matrix series |
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 | | Gez Fry half British, half Japanese illustrator & concept artist based in Tokyo, very fluent works |
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 | | Hai Phan concept artist, 3d modeler and texture painter for Guild Wars series |
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 | | Ittoku worked in game development for 7 years, now doing illustration and amazing concepts |
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![Jae-Cheol Park [Paper Blue]](uploads/hipper.jpg) | | Jae-Cheol Park [Paper Blue] fantastic korean concept designer and painting machine! |
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 | | Jaime Jones stunning illustrator and conceptual artist for Guild Wars series, very good at capturing mood in his works |
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 | | James Hawkins - hawkprey concept designer and modeler at Epic Games, did fantastic job on Gears of War character and vehicle design |
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 | | James Paick conceptual artist and character designer for video game industry, also environment concept artist for NC Soft |
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 | | Jason Chan promising concept artist at Massive Black |
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 | | Jason Juan conceptual artist and character designer for Guild Wars game |
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 | | Jason Manley founder of Conceptart.org and president of Massive Black Inc. he doesnt paint anymore but fed his studio with high-profile projects |
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 | | Jean-Sebastien Rossbach french illustrator and conceptual artist, working on Merlin book with Aleksi |
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 | | John Wallin Liberto conceptual artist and digital painter, worked on BF 2142, Gears of War designs, also big aircraft fan |
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 | | Jonathan Berube digital matte painter & concept artist at Blizzard Entertainment |
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 | | Jose Madureira - Joe Mad! comic book artist & writer, best known for his work on Marvel Comics Uncanny X-Men and Battle Chasers |
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 | | Jun Tsukasa japanese artist and videogame character designer, creating fantastic girls of various types! |
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 | | Juno Jeong korean illustrator and Lineage II character designer |
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 | | Justin Cherry - Nivbed wow... so dark and moody! Shadow of the Colossus conceptual designer |
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 | | Justin Sweet premiere fantasy artist and stunning digital painter |
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 | | Kai - ukitakumuki art director at Imaginary Friends Studios with agressivly expressive style and look in his works |
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 | | Kendrick Lim - Kunkka impressive conceptual artist from Singapore, member of Imaginary Friend studio |
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 | | Khang Le very good conceptual artist and designer |
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 | | Kunihiko Tanaka - NETONEVISIONS Japanese artist and character designer. He designed the characters for Xenogears and Xenosaga Episode I: Der Wille zur Macht |
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 | | l o n g r a n g e b u l l e t Range Murata & Jun Tsukasa artwork resource containing artist information, works listings & samples |
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 | | Laurent Beauvallet - beet good concept artist and illustrator, worked on many games including Heavenly Sword as well as books, CCG etc. |
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 | | Lee Jo Yub - JOTORO korean creature & mechanic concept designer, illustrator and figure modeler |
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 | | Leonid Enin - Leopard Snow concept artist with some mad speedpaint skills working in game development industry (Disciples3) |
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![MAGGIs Harem [Jeong Won]](uploads/maggi_banner3.gif) | | MAGGIs Harem [Jeong Won] great korean concept designer, good work on characters |
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 | | Mariya Trepalina - Ketka just a wonderful red lady and digital painter from Russia, very patient in her fantasy oriented works |
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 | | Mark Goerner great conceptual artist worked on movies like X-Men 2, Superman, Minority Report |
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 | | Matt Wilson artist and art director for game industry, also directed and produced concepts for Magic: the Gathering |
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 | | Maxim Verehin is a young artist with passion in concept art, creature design and all that gritty stuff |
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 | | Michael Kutsche an award-winning conceptual artist, illustrator and 3d artist, specializing in high end 3d look in his paintings |
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 | | Michael Zimmerman conceptual artist for videogame and entertainment industry, worked on C&C3: Tiberium Wars and other projects |
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 | | Nicolas Bouvier - Sparth artistic director and concept designer in the gaming industry since 1996 |
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 | | Niklas Jansson - PSG focus mainly on character design: pinups of robots, monsters, humans or vehicles |
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 | | Nikolay Yeliseyev russian artist, ceramist, illustrator and concept designer, works really nice in futuristic theme |
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 | | Oleg Matsokin digital artist specializing in videogames, doing concepts and illos for clients like 1C, Astrum Online etc. |
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 | | Olga Antonenko - CGpolis her works varied from matte paintings to concept design |
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 | | oppang very cool korean concept designer and digital painter |
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 | | Paul Richards he is a drawing junkie as he describes himself, did tons of stuff for id Software, 3D Realms, Ritual, Raven etc. |
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 | | Philippe Guyenne - HPX-1 conceptual artist, design stuff for video games and movies |
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 | | R1 monster and mechanical illustration from japanese artist kou1 |
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 | | Range Murata - PSEWEB fantastic japanese artist and designer, modern fandom is influenced a lot by his works on Last Exile, Robot series etc. |
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 | | Raphael Lacoste concept artist, matte painter & art director on Prince of Persia and Assassin\'s Creed videogames; skilled in enviro, moods, composition and lighting |
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 | | Roman Gunyavy (GURO) art director and co-founder of Creoteam studio, concept designer and digital painter |
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 | | Roman Kochnev great sci-fi concept artist and designer, very unique eye for visual style |
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 | | Ron Crabb artist, matte painter for X Men 2, Last Samurai, Matrix 3, The Chronicle of Riddick |
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 | | Ruan Jia fantastic digital painter and concept artist from China... amazing stuff really! |
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 | | Ryan Church digital artist and painter, created lots of visuals for StarWars prequels |
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 | | Samwise Didier art director at Blizzard and big panda fan (also including Metzen, René of Twincruiser, Thammer and Raneman) |
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 | | Scott Robertson industrial designer and teacher at Gnomon Workshop, Design Studio Press founder |
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 | | Sergey Kondratovich concept artist with wide range of works from futuristic machines to fantasy ladies |
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 | | Seung Ho Henrik concept artist and matte painter from Sweden |
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 | | Shawn Ye Zhongyi illustrator & concept designer from Singapore, featured in Expose and Spectrum series |
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 | | Stanley Lau - Artgerm creative director at Imaginary Friends Studios, quite a neat and clean style with good eye for futuristic girls outfit |
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 | | Stephan Martiniere well known concept illustrator and visual design director |
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 | | Svetlin Velinov iIllustrator and concept artist from Bulgaria with twisted look |
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 | | Syd Mead vusial futurist & industrial designer known for his vehicle designs in films such as Blade Runner, Aliens and Tron |
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 | | Tae Young Choi korean conceptual artist from Midway Games, good skills and bold imagination wins |
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 | | Tatsuhiko Kanaoka - Falcoon japanese artist working for SNK Playmore, been involved in several iterations of The King of Fighters franchise |
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 | | Terada Katsuya japanese illustrator and cartoonist, character designer for Blood: The Last Vampire, did some work for Iron Man and Hellboy comics |
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 | | Thierry Doizon - BARoNTiERi conceptual artist and art director working in Ubisoft Montreal |
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 | | Timur Mutsaev just a fantastic concept artist! check his work for Crysis |
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 | | Todd Lockwood best known for his work on the popular role-playing game Dungeons & Dragons, and for his covers for the books of R.A. Salvatore |
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 | | tokyoplastic a very special site |
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 | | Udon Crew a bunch of cool dudez with tons of sweet stuff from Street Fighter to Warcraft universe |
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 | | Viktor Titov fantastic digital painter with really mad skills in lighting, mood and color... dont miss! |
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 | | Vladimir Porojkov fantastic russian designer working at Toyota Europe Design Development center |
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 | | Xia Taptara conceptual artist & 3d character artist for Guild Wars series |
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 | | Xiaoye Chen - Wasssup crazy conceptual guy and digital painter |
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 | | Yanick Dusseault - DUSSO concept & matte painter for The Lord of the rings, Pirates of caribbean... check his amazing personal stuff! |
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 | | Yasushi Nirasawa japanese character designer & manga artist, worked on Hellboy, Vampire Hunter D: Bloodlust designs |
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![Young-sang Kim [Bronze Age]](uploads/brozeage.jpg) | | Young-sang Kim [Bronze Age] aka DODOWA, cool korean concept designer from NC Soft (Aion)
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 | | Yuri Khokhlov neat concept designer for videogames and film |
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